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hallo! welcome 2 my blog; well i dont really use this as a blog but more like a space to rant. so a journal? this is my place for ranting abt otoge and anime, talking about upcoming events in my mundane life, and talking abt my hyperfixations. meow!
american otoge saturday, june 15, 2025 feeling: neutral

if you're at all familiar with my blog beyond just the front page, i'm sure you're aware i'm a massive fan of otome games. i started liking them in 2020 with korean mobile otoge love unholyc, but this year i got back into them thanks to tokimeki memorial girls side 3rd story. what a long name! as it is, i've currently played, from beginning to end, 8 otome games i think? it might be more. and i also have played a shitton of other games with dating elements in them. regardless, i've been getting a lot of videos on my instagram fyp abt the new otoge, "date everything", and honestly i have so many gripes about that game that relate back to my general distaste towards western otoge.

first of all, the point of this post isn't to act like japan/korea are just superior in every way and super cool; there are plenty, and i mean plenty, of shitty jp otoge (cough cough, amnesia memories, cough cough, brocon). i am korean so my goal with this really isn't to sound like those white people who act like east asia is just so superior and advanced and so much better than america; really, this is just for me to critique what western otoge tends to do wrong, in hopes that maybe someone might listen and people might start making good western otoge. although i know that's a far reach considering im just a 16yo girl on neocities.

honestly, before everything, i have to say what i dislike the most abt western otoge in general is their art style and inability to take themselves seriously; of course, this is a huge generalization. games like "a date with death", for example, don't do this. the art style in that otoge is incredible and it takes itself very seriously, especially for a free otoge. but other games, such as, like, dream daddy and date everything, just dont!!! and it kills me!!! i understand some games are just meant to be jokes, but i feel like the western market for otoge is so oversaturated with games that aren't being genuine and are meant to just be funny. not to mention, not to be like really annoying or anything, but the sexist undertones of that implication; otome games are heavily marketed to and associated with young women, and to make content in that genre that's purposefully meant to make fun of itself kind of bugs me. of course there's games like hatoful boyfriend, which is also making fun of itself, but the thing is that the jp and korean market of otoge has enough serious games that there's room for there to be funny ones, while it's the opposite in the western market.

i understand that the art style point is incredibly subjective and superficial, it's honestly just my own opinion and i know plenty of people who enjoy it and find the art styles attractive. i think it's great that the western otoge market has focus on multiple kinds of guys instead of just the same slim, twinkish, late teens to early 20s men that you see in otomate games. but that being said, a lot of western otoge tend to feel overly gimmicky, like with the two games i mentioned before (dream daddy and date everything). i recognize my opinion on this is probably due to the fact that i dont tend to play western otoge, so my knowledge of games is largely focused on the western otoge that have become popular outside of just otome spaces. i really could be wrong about all of this so please feel free to educate me if any of my points arent true!

as well, i've played a good handful of indie western otoge, albeit not all the way through, and i notice that the mc tends to never be all that relatable; i'm all for a mc who is her own character and not just meant to be a self insert, like the mc of code:realize, but i find that a lot of these games tend to not skew in either direction. it feels like there's a lot of projection from the author onto the mc without any of the projections necessarily being plot relevant (by this i mean that they make jokes based on current pop culture and stuff). there also tends to be a heavy emphasis on social media which kind of bugs me? i don't think it's wrong to mention social media or integrate it into an otoge, it can be done well (such as in tmgs3 or hakuoki ssl) and even add a lot more to the game. but when a game places a heavy emphasis on social media like twitter or instagram it just feels kind of cheap to me. this is totally my own opinion, though, and its not like this cant be done well, like i said earlier.

also, i feel like most of western otoge is targeted towards millenial women which is totally cool but like. can we please have western otoge for girls, too? however, i do get why this is; jp and kr otoge tends to be targeted towards younger women, so i'm glad older women still have options within otoge.

okay. one more thing. the stories!!!! like, i personally tend to play otoge half for the LI, half for the story; and i feel like most western otoge lean into the "dating sim" title as opposed to the otome game title. i mean, i could be wrong, but i feel like the point of otoge is to be a love story. not just a flirting sim. this maybe is just a cultural difference, because i think western games tend to have more user interaction than ea games (because most jp otoge only have, like, 20 dialogue options within a 6 hour route). but still, i'm just not a fan of this aspect. that's why i didnt like brocon, because it felt more like a date simulator than a romance game, and i feel like western otoge experience the same pitfalls.

all that being said, i will give credit where credit is due; western otoge being gimmicky does lead to a ton of interesting concepts. although i doubt i'll ever want to play date everything, for example, it is an incredibly cool concept and the mix of 3d and visual novel gameplay is super cool. also, the mc customization in more modern otoge is just lovely. i know theres a lot of indie games now that have custom pronoun options and customization of what your mc looks like, which is insane and i can't wait to see similar features be integrated into bigger otoge, too, because it could open up a whole new area of interaction within otoge. also, more recently, otoge with multiple LI's have been including female and male options for LI's which i love. tmgs3 did this, too, but i feel like the indie otoge doing this now have more fleshed out routes for the girls. often in jp/kr otoge, the female love interests feel very tacked on and less lesbian, more "friendship", which i've always hated!!!!

anyways. i hope i dont get like shot and curb stomped for this. i mean no hate to the creators of the games i mentioned, because the games are obviously popular with their target audience. like, western otoge tend to be for women in their 20s-30s, and those women seem to enjoy them! i'm just very much not the target audience at all except for the lesbian stuff, so i should probably just keep my mouth shut, but i still wanted to rant about this. both markets have their fair share of flaws, but with the current (small) rise in western otoge, i feel like this needed to be said.. ;; i hope that this doesnt offend anyone!